专利摘要:
PURPOSE: A method for servicing an on-line game using a network health appliance is provided to enable a user to play an on-line game with an unspecified number of the general public in remote place through a network health appliance for inducing a continuous exercise by adding an interest of an exercise to an interest of a game. CONSTITUTION: If a user wishes to play a game(S1110), the user connects to the Internet(S1130) and performs a log-in process(S1135). Health game information and commodity information being sold in a health game site is displayed. If the user wishes to buy a specific commodity, a commodity purchase stage is progressed(S1145) and a delivery confirmation stage is performed(S1150). The user connects to a game server(S1155) and selects a wanted game item(S1160). An option of the selected game is performed(S1165) and a health game is progressed(S1170). If the user wishes to perform an image conversation(S1175), the user selects other user for a conversation(S1180). A result of the health game is stored in a database server of a health game site(S1190), displayed in a display unit(S1195), and is printed(S1200,S1205).
公开号:KR20020091343A
申请号:KR1020010029904
申请日:2001-05-30
公开日:2002-12-06
发明作者:김대중
申请人:김대중;
IPC主号:
专利说明:

On-Line Game Service Method using Network Health Instrument
[10] The present invention relates to an online game service, and more particularly, an online connection is possible, an obesity state can be automatically measured, and a network health device which displays the progress and results of a health game in real time is accessed from a remote location. The present invention relates to an online game service method using a network health organization that enables users to enjoy online health games with other users.
[11] In recent years, most people in the city try to exercise freely because the industrialization is rapidly progressing or maturing, not only is it easy to become obese due to lack of exercise, but also loses the vitality of life.
[12] In particular, most people in the city prefer exercise by exercise equipment that can achieve high effect in a short time. In order to solve the difficulties of the urban people, various exercise aids, for example, exercise by electric motor Treadmills and health cycles that implement the mechanism have been developed and marketed.
[13] However, the above-described exercise method by the fitness equipment has the following disadvantages.
[14] First, the exercise must be continued to exert a predetermined effect, while most fitness equipment has a disadvantage that it is difficult to continue steadily because it is a exercise that must be done alone.
[15] Second, the exercise together with or without the use of a fitness equipment, if one person does not exercise, the other people do not like to exercise, the problem is that you give up.
[16] In the present invention, the spread of the Internet has been expanded recently, and as the digital technology has developed, a more convenient and effective living culture has a great influence on the modern people's culture, but the movement method is very premodern, and thus it is easy to run out of time. It is based on the idea of developing a culture of movement that is easy to enjoy in this gap.
[17] The present invention is to solve the above-mentioned problems, the network health through the network health mechanism to induce a steady movement by adding the fun of the game to the fun of the exercise to enjoy the online game with the unspecified number of remote locations An object of the present invention to provide an online game service method using the mechanism.
[1] 1 is a block diagram showing the system configuration of the online game service method using a network health mechanism according to the present invention.
[2] Figure 2 is a flow chart showing the data flow of the major components of the online game service method using a network health mechanism in accordance with the present invention.
[3] Figure 3 is a block diagram showing the configuration of the attached network health mechanism used in the online game service method of the present invention.
[4] Figure 4 is a block diagram showing the configuration of an integrated network health mechanism used in the online game service method of the present invention.
[5] Figure 5 is a flow chart illustrating an online game service method using a network health mechanism in accordance with the present invention.
[6] <Description of the symbols for the main parts of the drawings>
[7] 10: data communication network 12a, 12n: first user PC, nth user PC
[8] 14: health game site 14a: web server
[9] 14b: Game Server 14c: DB Server
[18] Features of the present invention for achieving the above object is an Internet access step of accessing the Internet through a network health mechanism; A site access step of logging in by inputting a user ID and password to access a health game site on the Internet; A member registration step of registering as a member of the health game site by inputting a detailed description including a user ID and a password when not logging in to the site access step; A game server access step of accessing a game server of a health game site that provides a health game service; A game type selection step of selecting a health game type including an exercise event; A game option selection step of selecting a distance-specific game option to advance the selected game type; A game progress step of playing a selected health game with at least one other accessor; A game result storing step of storing result data of the progressed health game; A game result display step of displaying a game result on a screen of the network health equipment; A result print confirmation step of confirming whether or not to print the game result; If the user wants to print the game results includes the result printing step of printing the game results.
[19] Hereinafter, the present invention will be described in detail with reference to the accompanying drawings.
[20] 1 is a block diagram showing a system configuration of an online game service method using a network health device according to the present invention, which includes a data communication network 10 for transmitting and receiving predetermined data, and predetermined data through the data communication network 10. FIG. First to nth user PCs 12a (12n) for inputting or searching for a user, having a predetermined Internet address, and providing predetermined information and an online health game service between the users to a user connected to the Internet address. It is configured to include a health game site 14 and a network health device 16 for accessing the health game site 14 to enjoy a health game with other users.
[21] Here, the health game site 14 includes a web server 14a for displaying predetermined information on the Internet, a game server 14b for playing online health games between users through the network health device 16, and And a DB (Database) server 14c for storing various types of information including member information in a database.
[22] Let's take a look at the main data flow for providing the online health game service with this schematic configuration.
[23] 2 is a flow chart showing the data flow between the main components of the online game service method using a network health mechanism according to the present invention, the user using the user's PC (12a, 12n) of the data terminal health game on the Internet Upon accessing the site 14 (1), the health game site 14 provides various information including network health equipment and health game information to the user PCs 12a and 12n (2).
[24] Subsequently, by inputting and transferring member information including a user ID and a password from the user PCs 12a and 12n to the health game site 14, a member of the health game site is registered (③).
[25] If the user wishes to purchase the above-mentioned network health organization by ordering it, he places an order by inputting delivery information including an address and a contact address which he wishes to be delivered (4), and then pays the online payment as a purchase price for the network health organization. In this case, payment is made through a convenient payment method among credit card payments (⑤).
[26] Receiving the purchased network health device 16 as described above at the desired address (6), and then accessing the health game site 14 using the network health device 16 to access the health game with another user at a remote location. Proceed to step (⑦).
[27] If the user wants to proceed with the health game and performs a video conversation with another user accessing the health game site 14 (⑧), the health game result is notified to the user's network health organization (⑨). .
[28] On the other hand, the network health device can be configured in two forms, an attached network health device configured to be used by connecting to a port of a general computer, and an integrated network health device configured not to be connected to a computer. The explanation is as follows.
[29] Figure 3 is a block diagram showing the configuration of the attached network health device according to the present invention, a health game program 20 to connect to a health game site on the Internet to a general computer to perform a health game, and an external port of the computer It is configured to include a first network health device (16a) for detecting the health game state of the user connected to.
[30] Here, the first network health device 16a measures an interface 161 for accessing and interfacing with an external port of the computer, the time the user has exercised, the distance worked, the speed at which he has worked, and the calories burned by exercising. And a measurement unit 166 and a sensor unit 170 for detecting the degree of obesity of the user. In this case, the external port of the computer may be configured by a method selected from a serial port, a parallel port, a USB port, and an IEEE1394 port, and even if a plurality of the most general (for example, a USB port or a serial port) are installed. It's okay.
[31] The above-described attached network health equipment was developed for individual users who want to use at low cost because they use the resources of the computer.However, unlike the integrated network health equipment, which is developed for a large number of users such as a health club, The explanation is as follows.
[32] Figure 4 is a block diagram showing the configuration of the integrated network health mechanism according to the present invention, the integrated network health mechanism (16b) is a control unit 160 for generating a control signal according to a program stored therein to perform an online game service, A display unit 162 for displaying predetermined graphic data and text data, a button input unit 164 for inputting text data from a user, and a user's exercise distance, exercise time, exercise speed, and calorie consumption due to exercise A measurement unit 166 for displaying the information, a network connection unit 168 for connecting to the Internet and a local area network based on TCP / IP, and transmitting and receiving predetermined data, and a sensor unit for detecting the user's body fat and body water ( 170, a voice input / output unit 172 for outputting predetermined voice data, a printing unit 174 for printing exercise results, and a user's exercise For the movement device comprises a moving part (176).
[33] The exercise unit 176 can implement all of the sports events that can be performed indoors, but in this embodiment to show a limited form to the running cycle, the whole body can be a leg exercise.
[34] For example, when the present invention is applied to the cycle and the running, it is similar in appearance to a general health cycle device or treadmill, but there are components to support the online health game service of the present invention.
[35] FIG. 5 is a flowchart illustrating an online game service method using a network health apparatus according to the present invention, and proceeds to check whether the online game service is to be used or not (S1110) and does not use the online game service. Since it is only a simple exercise, and performs an exercise of the option selection step (S1115) to select the exercise options, such as exercise distance, exercise distance.
[36] Subsequently, the user performs an exercise progress step (S1120) of performing an exercise according to the selected exercise option, and then proceeds to a result display step (S1125) of displaying a result of the exercise of the user.
[37] If the user wants to play the game in the game check step (S1110), proceed to the Internet access step (S1130) for accessing the Internet, and then log in by accessing the online game service and logging in by inputting a user ID and password (S1135). ).
[38] Here, if the user is not logged in to the health game site, the user is the name, gender, age, address, telephone number, email of the ID, password, nationality, the national language (for example, English, Korean, Germany, French, etc.) Proceed to the membership registration step (S1140) to register as a member by entering the address, key, weight.
[39] Next, display the health game information of the health game site and the product information for sale in the health game site, if the user wants to purchase a specific product product sales step of selling using the payment and delivery steps as described above ( S1145), and then performs a delivery confirmation step (S1150) of transmitting a delivery confirmation mail to confirm whether the delivery to the user's email address. At this time, the product sales step (S1145) and the delivery confirmation step (S1150) is an additional step, although not required to operate in accordance with the policy of the operator, it was included to illustrate the overall flow.
[40] After the game server access step (S1155) for accessing the game server provided in the health game site, the user selects the type of health game desired by the user, for example, a cycle or running game type selection step (S1160) ).
[41] Next, the option of the health game selected in the game type selection step (S1160), for example, 1000M race, 2000M race, 3000M race, marathon race, etc. to perform a game option selection step (S1165) and then select Proceed to the health game progress step (S1170) to proceed to the health game as an option.
[42] In this case, the display unit shows the progress of the game in a graphic form, and the calorie consumption due to the current exercise distance, the current exercise time, the current exercise speed, and the amount of exercise so far is displayed on the measuring unit.
[43] The graphic data indicating the game progress can be implemented in various forms. For example, the appearance of the stadium according to the selected sport and options is shown in a flat manner, and the users who are running the stadium, that is, the virtual track, are displayed in their own colors.
[44] Multiple users can connect to one game server and play games at the same time to increase the virtual reality to encourage users to exercise. When the garden is filled, the appearance of the referee and the sound of the gunshot sound are announced. To do that.
[45] In addition, a simple graphic design that does not require a large amount of data rather than high-definition in order to change the appearance of the virtual track according to the event and to enable the participation of many users is desirable.
[46] While the health game is in progress, proceed with the video chat confirmation step (S1175) to determine whether or not to video chat while watching the appearance of the opponent, and if the user has a video chat, the chat partner selection step of selecting the chat partner to talk S1180 is performed.
[47] After proceeding with the video chat step (S1185) to perform a video chat with the selected chat partner as described above, and performs a game result storage step (S1190) for storing the result of the performed health game in the database server of the health game site.
[48] Simultaneously with the storing of the game result, the result display step (S1195) of displaying on the display unit of the network health organization is performed, and then a result print confirmation step (S1200) of checking whether or not the user prints the game result is performed. .
[49] At this time, the contents printed by the game and the exercise results are subject to change depending on the operator, but, for example, the accumulated exercise time, exercise amount, average exercise speed, calorie consumption due to exercise, and accumulated game results from the initial registration. In other words, it contains the record of 00 wins and 00 wins, the overall ranking of the user, the amount of exercise necessary to achieve the ideal body shape according to the height, and suggests foods or diets to help with weight loss. .
[50] The accumulated game results can be retrieved at any time by accessing the health game site using a computer or a network health equipment.
[51] If the result of the health game is to be printed, a result printing step (S1205) of printing the result of the health game is performed.
[52] Based on the above, not only can you hold inter-country, regional and inter-group competitions, but also any nationality with internet access (for example, Korea, USA, China, Germany, Japan, UK, Switzerland, etc.). Is also available to host international sports competitions for socializing online.
[53] Therefore, in the health game site, the first visitor selects and sees a language that the user wants to see, and from the second connection, the network provides information in a language according to the nationality of the user and simultaneously displays information in a language according to the nationality of the user. It is desirable to transmit to the fitness equipment.
[54] In addition, the health game site may exchange information between users and provide a group space for social gathering, and may make a reservation for the health game, thereby having regular exercise time among the members of the group. For example, at 6:00 am every morning, a predetermined space on the game server is reserved for these club members, allowing club members to access and exercise regularly, and give certain prizes to excellent participants, record elites, etc. will be. The nature and operation of these clubs belong to the user area with autonomy, and the types thereof are very diverse, but they provide convenient usage environment and useful information for users to visit the health game site.
[55] It is even more desirable to form other types of communities in addition to the clubs so that users can share their creative and free opinions and activities.
[56] According to a preferred embodiment of the present embodiment disclosed as described above has the following advantages.
[57] First, it is possible to exercise like a game indoors to have fun, has the advantage of enabling continuous exercise.
[58] Second, since it is possible to promote friendship with other users through video conversations, it is possible to add freshness to new sports culture and social culture by integrating them into clubs in the Internet community.
[59] Third, since it is possible to hold a sporting event through an internet server, it is possible to participate in and hold a sporting event at a low cost, thereby increasing the participation and interest of sports of all citizens.
[60] Fourth, if there is a network health equipment, such as home or health club is installed anytime, anywhere to exercise because there is an advantage that can protect the privacy of people who are reluctant to play sports in the eyes of others.
权利要求:
Claims (10)
[1" claim-type="Currently amended] An internet access step of accessing the internet through a network health organization;
Site access step of accessing the health game site on the Internet by logging in by entering the user ID and password,
If you do not log in to the site access step, the user registration step to register as a member of the health game site by entering a personal details including a user ID and password,
A game server connection step of accessing a game server of a health game site that provides a health game service;
A game type selection step of selecting a health game type including an exercise event,
A game option selection step of selecting a game option by distance to advance the selected game type;
A game progress step of playing a selected health game with at least one other visitor;
A game result storing step of storing result data of the progressed health game;
A game result display step of displaying a game result on a screen of the network health equipment;
A result print confirmation step of confirming whether or not to print the game result;
And a result printing step of printing the game result if the user wishes to print the game result.
[2" claim-type="Currently amended] The method of claim 1,
Before performing the Internet access step, if you want to play a health game with another accessor of the same local area network or to play a health game by yourself, the exercise option selection step of selecting an exercise option to select an exercise event and the option according to distance limitation; The network health device further comprises an exercise progress step of performing an exercise according to the selected option, and displaying a result of the exercise on a screen of the network health device, and displaying a result of branching to the result print checking step. Online game service method using.
[3" claim-type="Currently amended] The method of claim 1,
After the Internet connection step, if you want to have a video chat with other users, the network selection mechanism further comprises a partner selecting step of selecting a chat partner, and a video chat step of performing a video chat with the selected party Online game service method.
[4" claim-type="Currently amended] The method of claim 1,
The game result includes the number of games played, the accumulated and lost contents and the amount of exercise required to achieve an ideal body shape according to the height of the user, and the game result is stored in real time in a database server of the health game site. Online game service method using a network health organization, characterized in that always searchable.
[5" claim-type="Currently amended] The method of claim 1,
In the game progress step, the stadium according to the item and options of the health game participated by the user is displayed in the form of a virtual track, each user is represented by a color-coded point, the online game service method using a network health mechanism.
[6" claim-type="Currently amended] The method of claim 1,
The network health mechanism is an online game service method using a network health mechanism, characterized in that one of a running event including a marathon, and a cycle event for rotating the pedal.
[7" claim-type="Currently amended] The method of claim 1,
The network health device is an online game using the network health device, which displays the current exercise distance, the current exercise time, the current exercise speed, and the calorie consumption due to the current exercise in real time. How to service.
[8" claim-type="Currently amended] The method of claim 1,
The health game is a network, characterized in that the video, message, sound notifying the departure is output through the network health mechanism when the accessor corresponding to the predetermined garden is connected, at least two or more users can be connected to one game server Online game service method using fitness equipment.
[9" claim-type="Currently amended] The method of claim 1,
Providing sports-related product information for the user connected to the health game site, and through this online payment, courier to sell, and after a predetermined time characterized by sending a delivery confirmation email to the user to check whether or not delivery Online game service method using a network health organization.
[10" claim-type="Currently amended] The method of claim 1,
When the user accesses the health game site for the first time, the accessor selects and reports the language he / she wants to see, and from the second connection, the network health device provides information in a language according to the user's nationality and transmits the information in a language according to the user's nationality. Online game service method using a network health mechanism, characterized in that the transmission to.
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同族专利:
公开号 | 公开日
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题
法律状态:
2001-05-30|Application filed by 김대중
2001-05-30|Priority to KR1020010029904A
2002-12-06|Publication of KR20020091343A
优先权:
申请号 | 申请日 | 专利标题
KR1020010029904A|KR20020091343A|2001-05-30|2001-05-30|On-Line Game Service Method using Network Health Instrument|
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